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	<title>Lo-Ping &#187; Interviews</title>
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	<link>http://www.lo-ping.org</link>
	<description>Sharing our passion for video games with you! We&#039;ll try not to get it in your hair.</description>
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	<copyright>Copyright &#xA9; Lo-Ping 2011 </copyright>
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	<itunes:author>Lo-Ping</itunes:author>
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		<title>Lucius: Developer Interview</title>
		<link>http://www.lo-ping.org/2012/10/11/lucius-developer-interview/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=lucius-developer-interview</link>
		<comments>http://www.lo-ping.org/2012/10/11/lucius-developer-interview/#comments</comments>
		<pubDate>Thu, 11 Oct 2012 16:30:44 +0000</pubDate>
		<dc:creator>Jamal I.</dc:creator>
				<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://www.lo-ping.org/?p=3713</guid>
		<description><![CDATA[Born&#160;on June 6th, 1966, Lucius seemed to be normal to the eyes of others&#8230;save for the&#160;exorbitant wealth his family possesses.&#160; Growing up in his luxurious manor, Lucius has many staff at his beck and call including several maids, the family&#8217;s own butcher and Lucius&#8217; private teacher. When Lucius turned 6, things turned for the horrific: [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>[Interview] Outerra: A Playable Earth</title>
		<link>http://www.lo-ping.org/2012/09/17/interview-outerra-a-playable-earth/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=interview-outerra-a-playable-earth</link>
		<comments>http://www.lo-ping.org/2012/09/17/interview-outerra-a-playable-earth/#comments</comments>
		<pubDate>Mon, 17 Sep 2012 15:00:22 +0000</pubDate>
		<dc:creator>Jamal I.</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.lo-ping.org/?p=4146</guid>
		<description><![CDATA[Have you ever heard of Outerra? For those of you not in the know, it&#8217;s basically a game engine that creates a nearly 1:1 scale of planet Earth you can explore.  It&#8217;s still in development and the team is moving quick to implement new features such as a back story, game modes, better lighting and everything you can [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The Thief Interview &#8211; Skyrim&#8217;s Promising Fan-Film Creator</title>
		<link>http://www.lo-ping.org/2012/05/16/the-thief-interview-with-skyrims-most-promising-fan-film-creator/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-thief-interview-with-skyrims-most-promising-fan-film-creator</link>
		<comments>http://www.lo-ping.org/2012/05/16/the-thief-interview-with-skyrims-most-promising-fan-film-creator/#comments</comments>
		<pubDate>Wed, 16 May 2012 15:00:26 +0000</pubDate>
		<dc:creator>Jamal I.</dc:creator>
				<category><![CDATA[Exclusives]]></category>
		<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://www.lo-ping.org/?p=4222</guid>
		<description><![CDATA[Quite a hiatus there, wouldn&#8217;t you agree?  What better way to put an end to a drought that with a torrential downpour?  Today&#8217;s refreshing shower comes in the form of The Thief, a Skyrim fan-film headed by the aspiring student-turned-director Chris Wood of the University of Worcester.  That&#8217;s in England, folks!  Chris is the director/producer/camera [...]]]></description>
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		<title>Lo-Ping Interviews: Jason Ilano, Signal Studios.</title>
		<link>http://www.lo-ping.org/2011/08/08/lo-ping-interviews-jason-ilano-signal-studios/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=lo-ping-interviews-jason-ilano-signal-studios</link>
		<comments>http://www.lo-ping.org/2011/08/08/lo-ping-interviews-jason-ilano-signal-studios/#comments</comments>
		<pubDate>Mon, 08 Aug 2011 14:32:23 +0000</pubDate>
		<dc:creator>Lo-Ping</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Cold]]></category>
		<category><![CDATA[cold war]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Jason Ilano]]></category>
		<category><![CDATA[soldiers]]></category>
		<category><![CDATA[toy]]></category>
		<category><![CDATA[toy soldiers]]></category>
		<category><![CDATA[Toy Soldiers Cold War]]></category>
		<category><![CDATA[war]]></category>

		<guid isPermaLink="false">http://lo-ping.org/?p=2350</guid>
		<description><![CDATA[By Gavin G. Today I sit down with Jason Ilano from Signal Studios to discuss Toy Soldiers and the upcoming sequel: Toy Soldiers: Cold War. So let&#8217;s get cracking! Alright, to get us started why don&#8217;t you tell us what you&#8217;ve done and are currently doing at Signal Studios? Currently I&#8217;m the game director for [...]]]></description>
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		<title>Interview: Sheldon Pacotti of New Life Interactive</title>
		<link>http://www.lo-ping.org/2011/07/07/interview-sheldon-pacotti-of-new-life-interactive/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=interview-sheldon-pacotti-of-new-life-interactive</link>
		<comments>http://www.lo-ping.org/2011/07/07/interview-sheldon-pacotti-of-new-life-interactive/#comments</comments>
		<pubDate>Thu, 07 Jul 2011 21:20:58 +0000</pubDate>
		<dc:creator>Lo-Ping</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Cell]]></category>
		<category><![CDATA[Cell: Emergence]]></category>
		<category><![CDATA[Pacotti]]></category>
		<category><![CDATA[Sheldon]]></category>
		<category><![CDATA[Sheldon Pacotti]]></category>

		<guid isPermaLink="false">http://lo-ping.org/?p=2223</guid>
		<description><![CDATA[Today I sit down and have a chat with none other than Sheldon Pacotti, veteran gaming writer and coder who&#8217;s worked on such projects as the Deus Ex series, Pac-Man, and currently he&#8217;s working on a indie game dubbed Cell: Emergence. Sheldon Pacotti Interview Special thanks to our friends at GameBreakers for hosting the file!]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Indie Dev Interview: Blockade Runner</title>
		<link>http://www.lo-ping.org/2011/05/30/indie-dev-interview-blockade-runner/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=indie-dev-interview-blockade-runner</link>
		<comments>http://www.lo-ping.org/2011/05/30/indie-dev-interview-blockade-runner/#comments</comments>
		<pubDate>Mon, 30 May 2011 19:00:07 +0000</pubDate>
		<dc:creator>Lo-Ping</dc:creator>
				<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://lo-ping.org/?p=1713</guid>
		<description><![CDATA[By my watch, there aren&#8217;t many vehicle construction games out there at the moment that are actually fun, and those that DO exist don&#8217;t have the added bonus of building a spaceship in the process! Indie developer Zanmgt has gotcha covered though, their game dubbed &#8220;Blockade Runner&#8221; is a first person building game using the [...]]]></description>
		<wfw:commentRss>http://www.lo-ping.org/2011/05/30/indie-dev-interview-blockade-runner/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>[Interview] Ace of Spades developer bcoolguy!</title>
		<link>http://www.lo-ping.org/2011/05/10/lo-ping-interviews-bcoolguy/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=lo-ping-interviews-bcoolguy</link>
		<comments>http://www.lo-ping.org/2011/05/10/lo-ping-interviews-bcoolguy/#comments</comments>
		<pubDate>Wed, 11 May 2011 00:13:26 +0000</pubDate>
		<dc:creator>Lo-Ping</dc:creator>
				<category><![CDATA[Interviews]]></category>

		<guid isPermaLink="false">http://lo-ping.org/?p=1404</guid>
		<description><![CDATA[by Gavin G. It seems I have both assumed the role of Lo-Ping&#8217;s go-to guy for indie interviews and &#8220;finder of games that can be described as &#8216;like Minecraft, but&#8217; &#8220;. Not too shabby, all things considered. This week bcoolface took a break from his busy schedule to answer a few questions about his current [...]]]></description>
		<wfw:commentRss>http://www.lo-ping.org/2011/05/10/lo-ping-interviews-bcoolguy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Informer Editors Set World Record</title>
		<link>http://www.lo-ping.org/2011/03/20/game-informer-editors-set-world-record/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=game-informer-editors-set-world-record</link>
		<comments>http://www.lo-ping.org/2011/03/20/game-informer-editors-set-world-record/#comments</comments>
		<pubDate>Sun, 20 Mar 2011 23:24:06 +0000</pubDate>
		<dc:creator>Kyle S.</dc:creator>
				<category><![CDATA[Exclusives]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Game Informer]]></category>
		<category><![CDATA[Guinness World Record]]></category>

		<guid isPermaLink="false">http://lo-ping.org/?p=687</guid>
		<description><![CDATA[Game Informer editors Dan Ryckert, Jeff Cork, Tim Turi, and Ben Reeves have broken the Guinness World Record for the longest fighting game marathon. The four editors spent 30 hours playing Super Smash Bros. Brawl, breaking the previous record of 26 hours and 27 minutes. I spoke with Dan Ryckert about their impressive feat. &#160; I&#8217;ll [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
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		<title>Interview: Psy and SupaDave of GG-Guys!</title>
		<link>http://www.lo-ping.org/2011/03/07/interview-psy-and-supadave-of-gg-guys/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=interview-psy-and-supadave-of-gg-guys</link>
		<comments>http://www.lo-ping.org/2011/03/07/interview-psy-and-supadave-of-gg-guys/#comments</comments>
		<pubDate>Mon, 07 Mar 2011 20:25:52 +0000</pubDate>
		<dc:creator>Lo-Ping</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[gg-guys]]></category>
		<category><![CDATA[jerry lewis]]></category>
		<category><![CDATA[Psy]]></category>
		<category><![CDATA[Psyguy]]></category>
		<category><![CDATA[scott conspiracy]]></category>

		<guid isPermaLink="false">http://lo-ping.org/?p=185</guid>
		<description><![CDATA[The other morning I awoke with a very friendly response to my request of an interview from none other than Psy of gg-guys, a webcomic that I&#8217;ve been following for over a year ( and if you have a sense of humor, you should too) Today me and (kinda sorta) Ben have a nice long [...]]]></description>
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		<slash:comments>3</slash:comments>
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